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Serafin, Stefania
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Procedural audio in computer games using motion controllers: an evaluation on the effect and perception
Böttcher N., Martínez H., Serafin S. International Journal of Computer Games Technology 20131-16, 2013. Type: Article
I am always interested in granular analyses of user interaction and computer games. In this case, Böttcher, Martínez, and Serafin have tested the impact of procedural audio on players of two selected computer games. Procedural audio is...
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Jul 2 2014
Sonic interaction design
Franinovic K., Serafin S., The MIT Press, Cambridge, MA, 2013. 392 pp. Type: Book (978-0-262018-68-5)
The use of sound as interactive feedback in computing has been relatively underused compared to applications and investigations using other senses such as vision. Despite this, sound is a powerful medium that has multiple applications ...
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Sep 11 2013
The musical heritage of futurism: a digital reconstruction of the intonarumori family
Götzen A., Serafin S. Journal on Computing and Cultural Heritage 2(2): 1-14, 2009. Type: Article
Decades before the advent of “musique concrète,” Luigi Russolo--a key Futurist painter and musician at the beginning of the twentieth century--introduced the intonarumori--a famil...
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Feb 26 2010
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