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  Sicart, Miguel Add to Alert Profile  
 
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   Play ethics: values, virtues and videogames
Miguel Sicart. YouTube, 00:56:43, published on Mar 28, 2016, Stanford, https://www.youtube.com/watch?v=esBINBLdkjo. Type: Video

Sicart’s groundbreaking work has clarified the ethics of gaming. In this presentation, he notes that he is a scholar of play who, interestingly enough, no longer plays video games....
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Mar 30 2017  
  Play matters
Sicart M., The MIT Press, Cambridge, MA, 2014. 176 pp.  Type: Book (978-0-262027-92-2)

Homo ludens, the playing human being, is a term coined in the first half of the 20th century; it became known by the title of a book by Johan Huizinga. “Game” was identified as the basic category of human behavior, ...
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Feb 4 2015  
  Beyond choices: the design of ethical gameplay
Sicart M., The MIT Press, Cambridge, MA, 2013. 200 pp.  Type: Book (978-0-262019-78-1)

This book opens with a question: Can games create “ethical experiences by design”? The author answers this question with something akin to a manifesto:...
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Jan 16 2014  
  The ethics of computer games
Sicart M., The MIT Press, Cambridge, MA, 2009. 280 pp.  Type: Book (9780262012652)

Less nuanced approaches to the ethics of computer games may suggest that one can ascertain the moral quality of a game purely based on its content. For example, it may be too violent; it may over-sexualize women; or it may encourage un...
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Jul 1 2009  

   
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