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Merrick, Kathryn E.
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Computational models of motivation for game-playing agents
Merrick K., Springer International Publishing, New York, NY, 2016. 213 pp. Type: Book (978-3-319334-57-8)
One of the major dimensions in which current computer models of players in a gaming system differ from actual human players is affective aspects. Creating a computational model of motivation that can be implemented in such computer pla...
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Jun 22 2017
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