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  Gibson, Jeremy Add to Alert Profile  
 
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  Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
Gibson J., Addison-Wesley Professional, Upper Saddle River, NJ, 2015. 960 pp.  Type: Book (978-0-321933-16-4), Reviews: (2 of 2)

The purpose of this title is teaching from first principles, using as an implementation framework the Unity platform (http://unity3d.com/). What makes the book distinctive is that it is completely self-contained, presenting the art of ...
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Mar 3 2015  
  Introduction to game design, prototyping, and development: from concept to playable game with Unity and C#
Gibson J., Addison-Wesley Professional, Upper Saddle River, NJ, 2015. 960 pp.  Type: Book (978-0-321933-16-4), Reviews: (1 of 2)

Video games have become very popular and many people are building games hoping to produce the next Angry Birds. Several books have appeared to guide these designers to that point. This book is one of the latest; it is also one o...
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Oct 7 2014  

   
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