|
|
|
|
Ma, Jun
Michigan Technological University
Houghton, Michigan
|
|
|
|
|
|
|
|
|
Date Reviewed |
|
|
1 - 4 of 4
reviews
|
|
|
|
|
|
|
|
Current application of conformal prediction in drug discovery Ahlberg E., Hammar O., Bendtsen C., Carlsson L. Annals of Mathematics and Artificial Intelligence 81(1-2): 145-154, 2017. Type: Article
Conformal prediction (CP) is a general method widely applied in machine learning. In general, it uses previous experience/data to predict unknown data to a prescribed confidence level. In this paper, the authors describe how the CP met...
|
Dec 15 2017 |
|
|
|
|
|
|
Interweaving place and story in a location-based audio drama Rossitto C., Barkhuus L., Engström A. Personal and Ubiquitous Computing 20(2): 245-260, 2016. Type: Article
This paper studies the role of location-based technology in interactive audio drama. The drama, Maryam, was recorded and produced as a smartphone application and then used in the study. This drama tells the story of a female sci...
|
Jun 28 2016 |
|
|
|
|
|
|
Painting with flowsnakes Wyvill B. CAE 2015 (Proceedings of the Workshop on Computational Aesthetics, Istanbul, Turkey, Jun 20-22, 2015) 171-182, 2015. Type: Proceedings
Nowadays, with the help of modern digital techniques, creating filling curve paintings on personal computers (PCs) is becoming more popular. This paper presents a new type of painting tool, FlowPaint, that gives the artist control over...
|
Nov 12 2015 |
|
|
|
|
|
|
Using gameplay semantics to procedurally generate player-matching game worlds Lopes R., Tutenel T., Bidarra R. PCG 2012 (Proceedings of the 3rd Workshop on Procedural Content Generation in Games, Raleigh, NC, 1-8, 2012. Type: Proceedings
With the rapid development of computer hardware, modern video games have become more and more realistic, especially in terms of visual impact. On the other hand, the contents of games still tend to be simple and somehow mechanical. As ...
|
Dec 13 2013 |
|
|
|
|
|
|
|
|
|
|
|