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ACM Transactions on Computer-Human Interaction
ACM Press
  1-10 of 114 reviews Date Reviewed 
  Toward a geographic understanding of the sharing economy: systemic biases in UberX and TaskRabbit
Thebault-Spieker J., Terveen L., Hecht B.  ACM Transactions on Computer-Human Interaction 24(3): 1-40, 2017. Type: Article

In the sharing economy (dynamic services for consumers for ride sharing, resource sharing for paid part-time work, and so on), the physical geographical area where the consumer resides or uses the service plays a vital role in how the service is a...

Mar 5 2018
   3D printers as sociable technologies: taking appropriation infrastructures to the Internet of Things
Ludwig T., Boden A., Pipek V.  ACM Transactions on Computer-Human Interaction 24(2): 1-28, 2017. Type: Article

Three-dimensional (3D) printing is often considered as an instance of disruptive technology that promises to change the way people think about materializing products for consumption. A study has been undertaken to identify existing weaknesses in 3...

Jun 29 2017
  ICT-based fall prevention system for older adults: qualitative results from a long-term field study
Ogonowski C., Aal K., Vaziri D., Rekowski T., Randall D., Schreiber D., Wieching R., Wulf V.  ACM Transactions on Computer-Human Interaction 23(5): 1-33, 2016. Type: Article

As the population is aging, more attention needs to be paid to the needs of seniors and how information and communication technology (ICT)-based support can help this population age gracefully. This paper provides an in-depth look at a field study...

Dec 28 2016
  Tariff agent: interacting with a future smart energy system at home
Alan A., Costanza E., Ramchurn S., Fischer J., Rodden T., Jennings N.  ACM Transactions on Computer-Human Interaction 23(4): 1-28, 2016. Type: Article

Are we ready to fully cede control to intelligent agents, such as self-driving cars? Or would we prefer to have the option of taking over control when we deem it appropriate?...

Nov 2 2016
  Coupling interactions and performance: predicting team performance from thin slices of conflict
Jung M.  ACM Transactions on Computer-Human Interaction 23(3): 1-32, 2016. Type: Article

The basic question is whether the performance of a team can be predicted from a 15-minute observation, a “thin slice” of the team resolving a conflict. The answer appears to be “yes.” A follow-on study, again based on a sho...

Sep 21 2016
  How can automatic feedback help students construct automata?
D’antoni L., Kini D., Alur R., Gulwani S., Viswanathan M., Hartmann B.  ACM Transactions on Computer-Human Interaction 22(2): 1-24, 2015. Type: Article

Student learning for concepts like automata and formal languages can be a challenge. Students often fail to see the relevance to more practical aspects, and the feedback they receive on lab exercises or homework assignments typically occurs with s...

Apr 6 2016
  SonicAIR: supporting independent living with reciprocal ambient audio awareness
Baharin H., Viller S., Rintel S.  ACM Transactions on Computer-Human Interaction 22(4): 1-23, 2015. Type: Article

This paper reports on two pilot deployments of SonicAIR, a socially oriented ambient awareness system designed to connect the domestic soundscapes of two people. Sensors detect kitchen activities and generate “sonified representations of tho...

Dec 14 2015
  Deterring cheating in online environments
Corrigan-Gibbs H., Gupta N., Northcutt C., Cutrell E., Thies W.  ACM Transactions on Computer-Human Interaction 22(6): Article-No. 28, 2015. Type: Article

All educational institutions have faced issues of plagiarism and academic dishonesty; this has been partially resolved by requiring students to agree to an honor code. However, these same institutions are presented with different challenges when f...

Nov 6 2015
  Differences and similarities between finger and pen stroke gestures on stationary and mobile devices
Tu H., Ren X., Zhai S.  ACM Transactions on Computer-Human Interaction 22(5): 1-39, 2015. Type: Article

Before the advent of the iPhone, touch-based interaction between users and personal computational devices was dominated by pen-shaped styli, such as in handheld devices by Palm, or in laptops that could be converted to tablet-style devices. Althou...

Oct 30 2015
  Motivation as a lens to understand online learners: toward data-driven design with the OLEI scale
Kizilcec R., Schneider E.  ACM Transactions on Computer-Human Interaction 22(2): 1-24, 2015. Type: Article

Massive open online courses (MOOCs) pose fresh challenges in e-learning. They report very large and global enrollments--across cultures, time zones, and goals. This necessitates new studies on learner behavior and effective teaching/learning ...

Jun 29 2015
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