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  Browse All Reviews > Computing Methodologies (I) > Computer Graphics (I.3) > Three-Dimensional Graphics And Realism (I.3.7)
 
  Three-Dimensional Graphics And Realism (I.3.7) See Reviews  
 
Subject Descriptors:
Animation (69)
Color, Shading, Shadowing, And Texture (62)
Fractals (20)
Hidden Line/Surface Removal (4)
Radiosity (7)
Raytracing (21)
Virtual Reality (88)
Visible Line/Surface Algorithms (36)
 
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Reviews about "Three-Dimensional Graphics And Realism (I.3.7)":
Date Reviewed
Foundations of 3D computer graphics
Gortler S.,  The MIT Press, Cambridge, MA, 2012. 304 pp. Type: Book (978-0-262017-35-0)
May 28 2013
The story of the teapot in DHTML
Beckman B., Meijer E.  Communications of the ACM 56(3): 50-55, 2013. Type: Article
Apr 8 2013
3D computer vision: efficient methods and applications (2nd ed.)
Wöhler C.,  Springer Publishing Company, Incorporated, New York, NY, 2012. 398 pp. Type: Book (978-1-447141-49-5)
Mar 8 2013
A path space extension for robust light transport simulation
Hachisuka T., Pantaleoni J., Jensen H.  ACM Transactions on Graphics 31(6): 1-10, 2012. Type: Article
Mar 8 2013
Beginning Blender: open source 3D modeling, animation, and game design
Flavell L.,  Apress, Berkeley, CA, 2010. 448 pp. Type: Book (978-1-430231-26-4)
Apr 11 2012
Computer vision: from surfaces to 3D objects
Tyler C.,  Chapman&Hall/CRC, Boca Raton, FL, 2011. 292 pp. Type: Book (978-1-439817-12-4)
Apr 5 2012
Foundation HTML5 animation with JavaScript
Lamberta B., Peters K.,  Friends of ED, Berkeley, CA, 2011. 504 pp. Type: Book (978-1-430236-65-8)
Mar 9 2012
more...
 
 
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