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  Browse All Reviews > Information Systems (H) > Information Interfaces And Presentation (H.5) > Multimedia Information Systems (H.5.1)  
 
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  1-10 of 269 Reviews about "Multimedia Information Systems (H.5.1)": Date Reviewed
  Semantic 3D gaze mapping for estimating focused objects
Matsumoto R., Takemura K.  MobileHCI 2019 (Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, Taipei, Taiwan, Oct 1-4, 2019) 1-6, 2019.  Type: Proceedings

Knowing where users focus their gaze in real, virtual, augmented, or mixed environments is essential for creating immersive applications in areas like gaming, product design, psychology, and advertising. In multiuser environments, know...

Jan 31 2020
  Augmented reality gets real
Anthes G. Communications of the ACM 62(9): 16-18, 2019.  Type: Article

Forty years ago, Star Wars gave the public a futuristic preview of augmented reality (AR): in a 3D hologram, Princess Leia appeared standing on a physical table. The young audience of yesterday is wearing AR headsets today. Howe...

Oct 3 2019
  Social interactions in virtual worlds: an interdisciplinary perspective
Lakkaraju K., Sukthankar G., Wigand R., Cambridge University Press, New York, NY, 2018. 452 pp.  Type: Book (978-1-107128-82-8)

As the title implies, this book is a compilation of studies on how virtual worlds may have applications to the real world. The editors claim that readers will find data on how individuals and pairs behave within a game; what patterns o...

Mar 15 2019
  Images in social media: categorization and organization of images and their collections
Ørnager S., Lund H., Morgan&Claypool Publishers, San Rafael, CA, 2018. 120 pp.  Type: Book (978-1-681730-79-0)

Since the onset of social networks and camera-equipped smartphones nearly a decade ago, digital images are becoming ubiquitous in everyday life. However, both theorists and practitioners mostly neglect the meaning of photographic image...

Jan 29 2019
  Augmented reality and virtual reality: empowering human, place and business
Jung T., tom Dieck M., Springer International Publishing, New York, NY, 2018. 384 pp.  Type: Book (978-3-319640-26-6)

Recent technologies are changing the way we interact with computers and our surroundings, as well as how we perceive information; examples of these technologies include augmented reality (superimposing computer-generated graphics and t...

Jan 8 2019
  Usability testing for survey research
Geisen E., Bergstrom J., Morgan Kaufmann Publishers Inc., Cambridge, MA, 2017. 250 pp.  Type: Book (978-0-128036-56-3)

Understanding user behavior to improve software products is the main purpose of usability testing. Usability testing is an important issue for any interactive application. There are many books on this topic. This book focuses on usabil...

Dec 28 2018
   Dawn of the new everything: encounters with reality and virtual reality
Lanier J., Henry Holt and Co, Inc., New York, NY, 2017. 368 pp.  Type: Book (978-1-627794-09-1)

Virtual reality (VR) apps with inexpensive smartphone attachments are widely available today, but what would it have been like to obsess over VR long before it was technologically feasible? It would likely have taken a unique character...

Aug 31 2018
  Social MatchUP: a memory-like virtual reality game for the enhancement of social skills in children with neurodevelopmental disorders
Loiacono T., Trabucchi M., Messina N., Matarazzo V., Garzotto F., Beccaluva E.  CHI EA 2018 (Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, Montreal, QC, Canada, Apr 21-26, 2018) 1-6, 2018.  Type: Proceedings

As soon as this paper came across my desk, I knew I had to read and review it. What could be better than a virtual teaching environment for children to whom reality presents a struggle? Social skills are difficult to teach to any popul...

Jun 19 2018
  Unsupervised feature learning based on deep models for environmental audio tagging
Xu Y., Huang Q., Wang W., Foster P., Sigtia S., Jackson P., Plumbley M. IEEE/ACM Transactions on Audio, Speech and Language Processing 25(6): 1230-1241, 2017.  Type: Article

The paper promises tagging--this is just the labeling of audio, which is referred to as “tagging” in the context of audio--of environmental audio using a deep network of learned features. A multi-l...

Jun 15 2018
  Global knowledge dynamics and social technology
Petzold T., Palgrave Macmillan, New York, NY, 2017. 152 pp.  Type: Book (978-3-319412-33-7)

Albert-László Barabási, distinguished network scientist, has written a commendation in the back cover of this book. This is a 152-page hardcover book printed on high-quality paper with a few four-color figures. It is a delightful and i...

Feb 2 2018
 
 
 
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