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The future of Java game development
Ingles B. ACM-SE 44 (Proceedings of the 44th Annual Southeast Regional Conference, Melbourne, Florida, Mar 10-12, 2006) 698-701, 2006. Type: Proceedings
Is Java too slow to be suitable for game development? This paper discusses benchmarks comparing Java applications using Swing with those using Java’s full-screen exclusive mode, which can more directly access graphics hardware....
Feb 5 2007
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