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Reviews in category "Personal Computing (K.8)" |
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Unity virtual reality development with VRTK4: a no-coding approach to developing immersive VR experiences, games, & apps Coutinho C., Apress, New York, NY, 2022. 428 pp. Type: Book (978-1-484279-32-8) |
Dec 22 2022 |
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Ludics: play as humanistic inquiry Rapti V., Gordon E., Palgrave Macmillan, Singapore, 2021. 495 pp. Type: Book (978-9-811574-34-4) |
Jan 4 2022 |
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Digital behaviour change interventions to break and form habits Pinder C., Vermeulen J., Cowan B., Beale R. ACM Transactions on Computer-Human Interaction 25(3): 1-66, 2018. Type: Article, Reviews: (2 of 2) |
Aug 23 2021 |
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The Unity game engine and the circuits of cultural software Nicoll B., Keogh B., Palgrave Pivot, Cham, Switzerland, 2019. 123 pp. Type: Book (978-3-030250-11-9) |
Feb 9 2021 |
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Video games and well-being: press start Kowart R., Palgrave Macmillan, Cham, Switzerland, 2020. 166 pp. Type: Book (978-3-030327-69-9) |
Feb 4 2021 |
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Compiling with continuations, or without? Whatever. Cong Y., Osvald L., Essertel G., Rompf T. Proceedings of the ACM on Programming Languages 3(ICFP): 1-28, 2019. Type: Article |
Dec 16 2020 |
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Games user research Drachen A., Mirza-Babaei P., Nacke L., Oxford University Press, Inc., New York, NY, 2018. 560 pp. Type: Book (978-0-198794-84-4) |
Jul 2 2020 |
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