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  Browse All Reviews > Computing Milieux (K) > Personal Computing (K.8)  
  Personal Computing (K.8) See Reviews  
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Reviews in category "Personal Computing (K.8)"
Date Reviewed
Unity virtual reality development with VRTK4: a no-coding approach to developing immersive VR experiences, games, & apps
Coutinho C., Apress, New York, NY, 2022. 428 pp.  Type: Book (978-1-484279-32-8)
Dec 22 2022
 Ludics: play as humanistic inquiry
Rapti V., Gordon E., Palgrave Macmillan, Singapore, 2021. 495 pp.  Type: Book (978-9-811574-34-4)
Jan 4 2022
Digital behaviour change interventions to break and form habits
Pinder C., Vermeulen J., Cowan B., Beale R. ACM Transactions on Computer-Human Interaction 25(3): 1-66, 2018.  Type: Article, Reviews: (2 of 2)
Aug 23 2021
The Unity game engine and the circuits of cultural software
Nicoll B., Keogh B., Palgrave Pivot, Cham, Switzerland, 2019. 123 pp.  Type: Book (978-3-030250-11-9)
Feb 9 2021
Video games and well-being: press start
Kowart R., Palgrave Macmillan, Cham, Switzerland, 2020. 166 pp.  Type: Book (978-3-030327-69-9)
Feb 4 2021
Compiling with continuations, or without? Whatever.
Cong Y., Osvald L., Essertel G., Rompf T. Proceedings of the ACM on Programming Languages 3(ICFP): 1-28, 2019.  Type: Article
Dec 16 2020
Games user research
Drachen A., Mirza-Babaei P., Nacke L., Oxford University Press, Inc., New York, NY, 2018. 560 pp.  Type: Book (978-0-198794-84-4)
Jul 2 2020
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