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  Browse All Reviews > Information Systems (H) > Information Interfaces And Presentation (H.5) > User Interfaces (H.5.2) > Ergonomics (H.5.2...)  
  1-8 of 8 Reviews about "Ergonomics (H.5.2...)": Date Reviewed
  Exergame design for elderly users: the case study of SilverBalance
Gerling K., Schild J., Masuch M.  ACE 2010 (Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology, Taipei, Taiwan, Nov 17-19, 2010) 66-69, 2010.  Type: Proceedings

Serious gaming--the development of computer games that achieve serious goals--is becoming an active area of research. Exergames are serious games that promote physical fitness. This study explores some of the design i...

Jun 24 2011
  Game Over: learning by dying
Grammenos D.  CHI 2008 (Proceedings of the 26th Annual SIGCHI Conference on Human Factors in Computing Systems, Florence, Italy, Apr 5-10, 2008) 1443-1452, 2008.  Type: Proceedings

Game Over is a game designed to illustrate all kinds of accessibility guidelines by deliberately breaking them, thus making the game unwinnable. The game is “a reversal of the stereotypical Space Invaders scenar...

Jul 14 2009
  Cognitive comparison of 3D interaction in front of large vs. small displays
Tyndiuk F., Thomas G., Lespinet-Najib V., Schlick C.  Virtual reality software and technology (Proceedings of the ACM Symposium on Virtual Reality Software and Technology, Monterey, CA, USA, Nov 7-9, 2005) 117-123, 2005.  Type: Proceedings

Do large displays help users perform interactive three-dimensional (3D) tasks? Forty subjects performed three different interactive 3D tasks using standard and large (4-by-3 meter) displays. To maintain a constant visual angle, subject...

Dec 29 2005
  The ergonomics of computer pointing devices
Douglas S., Mithal A., Springer-Verlag New York, Inc., New York, NY, 1997.  Type: Book (9783540199861)

As anyone who recently has visited a computer supply store knows, there has been a proliferation of classes and styles of computer pointing devices. Some of these are general-purpose pointing devices for interfacing with many types of ...

Oct 1 1998
  Expanding jurisdictions and other facets of human-machine interface IT standards
Abernethy C. StandardView 1(1): 9-21, 1993.  Type: Article

Abernethy gives an overview of how the different standards initiatives and bodies operate. Participation in these bodies, such as ISO, CEN, and CENELEC, takes place at the international and national levels. (A comprehensive list of org...

Feb 1 1995
  How to survive your computer work station (revised ed.)
Lacey J., CRT Services, Inc., Kerrville, TX, 1994.  Type: Book (9780962365607)

Lacey is a computer workstation consultant. She has written this self-help book for people who work with computers, especially those who work with cathode ray tubes (CRTs). Tom Dickson, a chiropractor and nutritionist, provides a forew...

Feb 1 1995
  Avoiding computer strains and pains (videotape)
, Advantage Media, Inc., Chatsworth, CA, 1990.  Type: Book

This useful videotape is intended to provide a step-by-step guide to setting up the work area around a personal computer or video display terminal. The video reviews several causes of physical stress and outlines proper adjustment of w...

Jul 1 1992
  Computers and visual stress: how to enhance visual comfort while using computers
Godnig E., Hacunda J., Seacoast Information Services, Charlestown, RI, 1990.  Type: Book (9780962570858)

Godnig and Hacunda have written a short book describing the causes of visual stress and some possible remedies. The authors define visual stress as the “inability of a person to visually process light information in a comfor...

Apr 1 1991
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