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Ludics: play as humanistic inquiry
Rapti V., Gordon E.,  Palgrave Macmillan, Singapore, 2021. 495 pp. Type: Book (978-9-811574-34-4)

This book is a collection of 20 essays on the philosophy and sociology of games and play. Lest this sound a little too arcane, I would point out that this is obviously relevant to the design of video games of all kinds. And it can help us understa...

Jan 17 2022
Religion and the technological future: an introduction to biohacking, artificial intelligence, and transhumanism
Mercer C., Trothen T.,  Palgrave Macmillan, Switzerland, 2021. 283 pp. Type: Book (978-3-030623-58-6)

When a professor of religion in North Carolina and a professor of ethics in Canada walk into a bar--oops, make that a classroom--what do they talk about? Apparently, they are interested in the power of “biohacking,” defined a...

Jan 10 2022
Programming for computations - Python (2nd ed.)
Linge S., Langtangen H.,  Springer International Publishing, New York, NY, 2020. 232 pp. Type: Book (978-3-319324-27-2)

True story: many years ago, while studying applied mathematics, a young man took a one credit hour course in programming. This consisted of an introduction to FORTRAN II and a single assignment: write a program to triangularize a matrix. Now, havi...

Jan 3 2022
   
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