If you are not familiar with VRML 2.0, you will be amazed at the images it can produce. VRML allows users to describe three-dimensional objects and then “walk through” them. People in VRML refer to these images as “worlds”; the term is apt.
This excellent introduction to VRML 2.0 is written to appeal to a variety of audiences, ranging from hobbyists to application developers. It begins with an introduction to the World Wide Web, since that is where VRML really shines. The authors devote over 600 pages to describing the syntax of VRML. Each new feature is accompanied by illustrations, which are rendered in color on the attached CD-ROM.
This is not an easy book to read, although the writing and illustrations are good. It is essentially a computer programming manual.